Casual Gaming

​​​Sundays  ·  3pm - 6pm

First Sunday of the Month - Keyforge

Second Sunday of the Month - Dice Master

Third Sunday of the Month - Transformers TCG

Fourth Sunday of the Month - Dice Master

see below for weekly event details

What Is KeyForge?
KeyForge is the first game of its kind—the unique deck game. Designed by Richard Garfield, the creator of Magic: The Gathering, KeyForge is a game in which no two decks are exactly alike.

Like other competitive card games, KeyForge features an array of creatures that can battle each other or gain the Æmber that players need to forge keys and win the game. These creatures come with defined combat strengths and unique game effects, and each belongs to one of the game's seven Great Houses, each of which boasts its own flavor.

Unlike other competitive card games, KeyForge features no deckbuilding. Instead, all of the game's decks are computer generated according to an algorithm that ensures playability, and each new deck is checked against the database of all existing decks to ensure that it is completely unique. Players collect and trade decks in order to find the combination of Houses, creatures, and other cards that they desire.

Additionally, because no two decks are the same, KeyForge demands an entirely new understanding of the metagame. Players cannot copy successful deck lists. They need to explore the strengths and weaknesses of their own decks through play. As a result, tournament play never suffers from the dominance of certain decks at the top of a wider meta, and players are encouraged to try new decks on a regular basis.

What is Transformers TCG?
The Transformers TCG is a fast-paced trading card game for 2 players. Build a team of Transformers Character Cards and a deck of Battle Cards, and then jump right into battle!

For full gameplay, each player builds a team of Transformers Character Cards, and a deck of 40 or more Battle Cards (up to 25 stars when stars on Character Cards and Battle Cards are added together).

What is Wizkids Dice Masters?
In Dice Masters, two players take the role of masterminds directing the actions of a team of powerful supers (represented by dice) to battle each other! Each turn, you’ll roll your dice to see what resources you have available, buy dice, send your team members into the field, and then strike at the enemy mastermind. Reduce the opposing mastermind’s life to zero, and save the day!


MARCH 01 - KEY FORGE - Lock and KeyForgery
Players are to bring 3 different decks.
At the start of each round, each player chooses a deck to play that has not been locked.
After each round, if a deck is victorious, it will be considered "locked" and cannot be chosen for a following round.
This will be a three round event.


MARCH 01 - TRANSFORMERS TCG - Leaping Back To The Original Transformers

Players are invited to bring a deck featuring cards from just one set.
All cards in the team and the battle deck must come from the same series.
No mixing allowed for this event.
This will be a three round event.

MARCH 08 - DICE MASTERS - International Women's Day

All teams must feature female characters.  Each team will be allowed to have up to two action cards.
Basic action cards are not affected by this rule.
This will be a three round event.

Players are to bring down decks that feature an equal number of Autobots and Decepticons on their team.
This will be a three round event.

MARCH 22 - DICE MASTERS - White Elephant Draft

Players are to bring down 24 common team cards with one respective die per card.  Players will also have to bring down markers/tokens to serve as counters.  Players are allowed to bring down up to X number of copies of a card according to the max number of die allowed by the card.
Each player should keep a recording of the cards/dice they bring to the event.
At the start of the event, all the dice will be collected in the center of the table, and the cards shuffled together.
Players will be positioned randomly next to each other.
Players will have a choice to either draw a card from the deck or take a card that has not been stolen more than twice, from another player.
Once a card has been "stolen" from another player, place a counter on that card.  If a card has two counters, it cannot be further stolen.
Once all players choose to pass on taking cards, team construction begins.
After teams are built, players will be paired off for three rounds.

MARCH 29 - DICE MASTERS - Team Pack Tourney
Players are to assemble a team where ALL cards have to come from a Team Pack.
Basic action cards are exempt from this restriction.
This will be a standard three round event.