All players are required to have a WizKids Info Network [WIN] account name to enter the tournament. If a player signs up for the tournament and does not have a WES account, they must create an account prior to the start of the tournament. All players will have their WES account registered to the tournament when the tournament starts if they have not pre-registered ahead of time.
Pre-register at: win.wizkids.com
December 09 2018 - Counting Down 20 More Dice Days To X-Mas
With Christmas barely three whole weeks away (but who's counting?), it's time get in all the dice rolling gaming that you can!
December 02 2018 - Set to Clash
It's that age-old comic book argument...
Which was better?
War of Light?
D&D Battle For Faerun?
November 25 2018 - Return of the Rainbow
This weekend looks to be an amazing and crazy time - Thanksgiving, Shopping Specials for Friday, Saturday, and Sunday!
Why not add to it with a Dice Masters classic - a Rainbow Draft!
To match the event with the theme of the weekend, the draft packs will be ...
November 11 2018 - Global Escalation
Dice Masters is experimenting with a new format. So of course, this needs playing.
Welcome to Global Escalation. To be a valid option for gameplay, an assembled team needs to follow the two restrictions to team construction:
Cards/dice cannot be played on the team if...
1) It has made the Finals of one of the following events:
* Dice Masters World Championships 2015, 2016, 2017
* Dice Masters US National Championships 2018
AND it doesn't have a Global Ability
2) Swords of Revealing Light, Relentless, and Cosmic Cube: Energy of the Beyonders are also disallowed,
see the announcement here: https://wizkids.com/dicemasters/global-escalation/
Players are invited to put together a team under the above conditions.
Essentially, think of it as a Golden Age format event without access to certain cards/dice.
Aside from the restricted cards/dice, everything will be fair game to play.
October 28 2018 - Some Galaxy Over the Rainbow
Players are invited to a Guardians of the Galaxy Rainbow Draft!
That's right, the Rainbow Draft is back this week.
Each player will purchase 12 boosters from the set and draft 6 packs to the left followed by drafting 6 packs to the right. Assemble the ideal team from the draft picks and challenge all who sit across from you.
Enough to purchase 12 packs
Two Modern Age basic action cards
A set of sidekick dice
October 21 2018 - Proving Worth on the Field of Combat
Time to try for some hands to get a little dirty again.
Players must bring a Modern Age team. No other restrictions will be on team building.
October 07 & 14 2018 - Battling on a Battleworld
Both series of Marvel's Secret Wars involved a patchwork world where the heroes and villains fought. What If that reality hits Dice Masters?
September 30 2018 - Proving Worth on the Field of Combat
Time for hands to get a little dirty.
Players must bring a Modern Age team. No other restrictions will be on team building.
September 23 2018 - Got To Catch Them All
Players are to assemble a Modern Age team, where the first letter of each card's name has to be able to spell out the name of a Pokemon character with at least 7 letters.
Bring one basic action card, but bring two sets of basic action dice.
The second basic action card will be as follows:
September 16 2018 - Rolling in the Rain
It's time to make it rain. With all the stormy conditions that comes with recent weather, now is everyone's chance control the weather.
September 09 2018 - Zootopical
This one is for the wild side in every Dice Master player!
Players are invited to bring a standard Modern Age DM team, where all characters must have an animal related name or subtitle (and no, being human does not count as being an animal in this scenario). There must be at least 7 characters per team.
Superman is out, but Batman is in the game.
Iron Man is out, but Rocket Raccoon is in the game.
Gwen Stacy: Public Menace is out, but Gwen Stacy: Spider-Ally is in the game (ooh, tricky).
September 02 2018 - What a Wonderful Gift
This Sunday feels like a special event kind of day. This will be the kind of wonderful event where people's generosity will be celebratory and perhaps a little surprising.
August 26 2018 - Break
This week Dice Masters will be taking a little break due to Hurricane Lane
August 19 2018 - Break
This week Dice Masters will be taking a little break from the weekly events
August 12 2018 - Civilians
In the epic comic book battles of days past, the Heroes and Villains would clash much to the chagrin of the unpowered bystander.
This week, that all changes.
August 05 2018 - Team Pack and Go!
This week, Dice Masters will release three new Team Packs. That's right. THREE new team packs!
Count 'em. One, Two, and THREE new team packs!
Only question now is - how to take advantage of this? Time to find out.
July 29 2018 - Gradually Stop Texting
Everyone's got their heads in their phones...
Players assemble a Golden Age team build, where the cards' buy in cost must number 2 through 7. So the eight card choices must have a 2 cost card, a 3 cost card, a 4 cost card, a 5 cost card, a 6 cost card, and a 7 cost card. The remaining two cards can have any number cost. An extra 5 life points will be awarded at the game's start to any team that has no duplicate buy-in cost (that player will start with 25 life instead of 20).
This is just getting started.
During each game, after turn 4 of the second player's turn ends, at the end of each round, both players turn off the text of their lowest cost card that is not turned off (owner chooses in case of a tie). The dice stats and the card numbers will still be the same.
Standard tournament rules apply.
July 22 2018 - Realms of Energy Need Conquering!
Dice Masters is back at the OR! After the past week off, the popular dice game gets a well-deserved return!
To welcome the return of the game, the game gets a new look using familiar rules!
Players will need to assemble a Modern Age team where there must be two cards that has lightning energy on its dice, two cards with fist energy on its dice, two cards with mask energy on its dice, and two cards with shield energy on its dice.
Each region will be identified with one of the energy icons of the Dice Masters game.
Regions will have special abilities to overcome, announced at the event.
Come on down and bring along your inner conqueror!
July 15, 2018 - No Dice Master
Wizkids Heroclix Summer Open is being held all day
July 08, 2018 - Energy Crisis 5: Energy Crisis: Conquer the Realms of Energy!
Who's up for a new variation of the Dice Masters game?
For the last four weeks, players got the opportunity to play exclusively with only a single energy, and now comes the payoff!
Get ready to play with all the energies!
Players will need to assemble a Modern Age team where there must be two cards that has lightning energy on its dice, two cards with fist energy on its dice, two cards with mask energy on its dice, and two cards with shield energy on its dice. Players will be supplied with a set of marker tokens (read on... this will make sense later).
Sounds like another event with a tweaked team build, doesn't it?
So, how does this Dice Masters "boardgame" work?
What does the battlefield look like?
Okay, how does someone win?
How exciting! Seems pretty straightforward, almost too simple. There must be something more, right?
What if another player does not want that to happen?
What if a region is fully occupied by other players' control markers (or even partially)?
How does this system affect the regular rules?
What if at the end of the game, the players have a tie score?
Is there a time limit?
Come on down and bring along your inner conqueror!
July 01, 2018 - Energy Crisis 4: Energy Crisis: Shields Up
Dice Masters energy crisis hits on final time! After all the offense of the last few weeks, it's time to shore up the defenses!
June 24, 2018 - Energy Crisis 3: Elan Mask
The energy crisis hits one more week! Time for putting a little elan into the game.
Superhero comics are reknown for their masked heroes! This week the masks will come to playmats of Dice Masters!
Fear not though, there will be no requirements of costumes on the players this event.
June 17, 2018 - Energy Crisis 2: Charged Up
The energy crisis continues! After all the work from last week's fist bumping, time to charge up the game!
June 10, 2018 - Energy Crisis 1: Fist Fight
Global supply of energy has always been an issue.
The next month will examine the Dice Masters player's ability to work with limited resources.
This week, it will be time to get your hands dirty.
June 03, 2018 - Modern Age Rotation
June is coming and with it comes a new rotation for the Modern Age format.
To give a proper send off for those departing series, this Sunday will feature an event where players will enjoy gaming with each of them one more time.
Player will assembles a currently Modern Age team where each card on the team is represented by each of the following sets.
Standard rules are in play.
May 27, 2018 - Skip Week
May 20, 2018 - Complete the Rainbow
So many dice. So many colors. Makes you want to use them all, don't it?
Well, why not?
That's all there is to it.
May 13, 2018 - Rolling Mothers
Happy Mother's Day! What better way to honor Mom than to have a grand afternoon of playing Dice Masters?
May 06, 2018 - Everybody All Together Now...
Tired of those one on ones?
Dominating one player just isn't enough?
Reading rhetorical questions feeling well... rhetorical?
April 29, 2018 - Avengers Infinity War - Thanos and the Gauntlet
“Iron Man, Thor, the Hulk and the rest of the Avengers unite to battle their most powerful enemy yet — the evil Thanos. On a mission to collect all six Infinity Stones, Thanos plans to use the artifacts to inflict his twisted will on reality. The fate of the planet and existence itself has never been more uncertain as everything the Avengers have fought for has led up to this moment.”
Whoo. Sounds like something fresh off a little kid's imagination and well-stocked toybox.
How cool would it be to run something like that for Dice Masters?
April 22, 2018 - Mano E Mano
This week's scenario examines the philosophy of the Hulk.
Philosophy? Hulk? What?
Prepare to embrace the deep thinking of one of comic's iconic communicators. It's actually very simple and straightforward.
Prove who is the strongest of all, up close and personal.
April 15, 2018 - Where's the On/Off Switch?
"My computer doesn't work!"
"Did you try turning it on?"
April 08, 2018 - Rarity Values
Some things in this game are sought after for their rarity. Some things are not. Time to put that to the test.
Players are to assemble a Modern Age team, where there must be at least one of each rarity on the team (common, uncommon, and rare/super rare. However, each rarity can only feature cards of certain buy-in costs.
All standard rules apply.
Bring down your dice, cards, and maps.
April 01, 2018 - What If the Open Was Constructed?
It's Easter weekend! It's April Fool's day weekend!
What kind of surprise should there be this week? What say the players decide?
March 25, 2018 - What If the Open Was Constructed?
The Winter WizKids Open was a grand day! - Who doesn't love a Rainbow Draft?
However, time to explore the other side of the coin. What if the WKO Winter event was a constructed event?
March 18, 2018 - no Dice Masters Event
March 11, 2018 - Wizkids Open - Dice Masters "Roll the Wind"
Go to https://www.other-realms.com/wizkids-open-winter-2018.html for complete details
March 03, 2018 - Large and In Charge
Going small last week was so interesting, a look at the other side of the coin is a thing that needs to be done.
February 25, 2018 - Cost Control
Who doesn't like things that are cheap and affordable?
February 18, 2018 - Year of the Dog (or at leastthe day of the dog)
Happy Chinese New Year! Welcome to the Year of the Dog!
To celebrate, this week's event will focus on all things dog-ish.
February 11, 2018 - Chaos Draft
"Introduce a little anarchy, upset the established order, and everything becomes... chaos." - the Joker
Players need only bring their sidekick dice, two basic action cards and their respective dice, and enough to purchase a single DM booster.
Those purchases will be supplemented by a mixture of dice/cards from various sets placed in random packs. With those packs and the purchased booster, players will draft a team.
The Dice Masters booster may only come from the following sets:
Players will compete for three rounds.
Standard gameplay will apply.
The random packs will be supplied to players. These packs will be designed to challenge a person's creativity, strategy, and innovative skills.
Be prepared (or at the least be alert) for anything. Players keep what they draft.
February 04, 2018 - Super Bowl Eagles & Patriots
Super Bowl Sunday is here! So get down to where the big game is played (at Other Realms of course)!
January 28, 2018 - Breaking Even
Ever have one of those days? Don't get mad, get even!
January 21, 2018 - Make A Name For Yourself
What's in a name? That which is called by any other would sound like one wants to meet... (wait, that's not quite right)
Players are about to find out how strong their name really is in the game, by assembling a Modern Age team where the first letter of each card's name must spell out the player's name (or at least the first eight letters of that name).
If all the letters of the first name do not fill out all eight slots, players will then use the letters of their last name until the slots are filled. Slots are to be filled out as the name is spelled. Any letters in the name that are not part of the the first eight letters cannot be represented.
Example: Say a player's name is Davy Jones. The player may choose any card that starts with the letters;
D, A, V, Y, J, O, N, and E. So that player's team can feature cards like Donatello, Aquaman, Vibranium Shield, Yellowjacket, Jessica Jones, Onslaught, Nova Corps Uniform, and Eye of Agamotto! No cards for "S" are allowed for Davy since it falls in the ninth position of the name.
In the case of duplicate letters in a name, multiple cards starting with that letter must be present on the team.
Example: Say Peter Tork wants to play, too. In this case, Peter would require TWO cards apiece for his letters "E", "T", and "R". So his team would possibly include Parademon, Elektra, Talia Al-Ghul, Emma Frost, Ricochet, Two-Face, Oracle, and Raven. Again, no card for "K" as that letter falls in the ninth spot.
January 14, 2018 - Master the Modern Age - Standard Tournament Format
The New Year has begun and what more appropriate time to return to basics.
Players are invited to assemble their best Modern Age Dice Masters teams. It has been a while since the last such event and the new mix of dice and cards deserve a proper shakedown without the complications of a scenario or innovative team build.
This weekend will be your opportunity to push the potential of the past few sets!
All the standard tournament rules and game play still applies.
PS: By the way...
Remember last November when Other Realms was able to host one of the amazing international WizKids Open events for the fall?
Get ready for Round Two!
Other Realms has been awarded another opportunity for the next WizKids Open! This March come down to the OR again to challenge all who participate in the Winter Open! Take advantage of this fantastic new opportunity to qualify for the nationals and have fun challenging your fellow DM players!
More details to come...
January 08, 2018 - The Mighty Thor Draft
Welcome to the New Year!
Of course, what better way to start the new year than with the newest Dice Masters release, the Mighty Thor, released January 3rd!
December 31, 2017 - The Intersection of Past and New Years
The next Dice Masters event will be the last one for 2017. Time to enjoy all the sets from the recent year and a few sets from previous years, before the new year comes in with their own sets.
Below is the list of sets that are Modern Legal as of October 25th 2017.
December 24, 2017 - CHRISTMAS Gifts
Since this week's Dice Masters event is being run on Christmas Eve, it seems appropriate to have an event that shows how generous the opponent can be.
Players are to bring teams where the cards must be able to spell out CHRISTMAS with the first letter in each of the card names. This will require each team to also bring a ninth card with its max set of related dice. That card must be an action card (preferably item cards, though locations can be proper for the occasion) that has a cost of 5 or less (the articles "a", "an", and "the" will be allowed for this card only).
At the beginning of each game, each player will offer their ninth card (with dice) to the opponent to replace the card with the matching starting letter on their team (opponent's choice if there are multiple options). If the opposing team does not have a matching letter among their remaining cards, then any card may be chosen to be replaced as long as the following conditions are observed.
The number of dice on the team before the gift giving phase must match the number of dice on the team after the gift giving phase. Any surplus dice on the gifted card cannot be used and are not allowed in play. Should the gifted dice not have enough dice to match that of the replaced dice, then the second option will be to find another opposing card with a matching number of dice and replace that one instead. Should even that option be not available, then the gifted card is not in play and the opposing player may then choose which card (of matching number of dice) their own gift will replace instead.
Each player must put at least 3 of the gift dice into play during the game (or all of them, whichever one comes first). Game play ends only when either a player has brought in their gifted dice into play and reduced the opposing player's points to zero, or the allotted time ends.
Always has been said that with gifts, it's the thought that counts. After all these rules, there is a lot of thought counting in this event.
Standard game rules apply.
December 17, 2017 - This Weekend Spells Star Wars: Last Jedi!
The phenomena of George Lucas continues this weekend with the release of their newest film, Star Wars: The Last Jedi!
Bust out the lightsabers, X-Wings, and plucky robots, because this movie is the one that will finish the year of 2017 with a Death Star bang (maybe).
December 10, 2017 - A Failed Affiliation
There comes a time where several of differing backgrounds unite to fight for the common good.
December 03, 2017 - Big Theory Bang-Up
A random bit from a big show with a bang in theory.
Bernadette: The thesis committee accepted my doctoral dissertation. I’m getting my PhD.
Sheldon: Oh, congratulations.
Penny: Wow, so that means (pointing to Raj) you’re a doctor, (pointing to Leonard) you’re a doctor, (pointing to Sheldon) you’re a doctor, (pointing to Bernadette) you’re a doctor, and Howard, you know a lot of doctors.
Players gather their educated forces.
Each player will assemble a Golden Age team where all the characters have to have the word(s) "doc", "doctor", "or dr." in the title of their name.
One card may have the word(s) " mister", or "mr." on it (Howard) and one card may have the word "miss" or "ms." on it (Penny) instead of "doctor".
Standard game rules apply.
Leonard: The guy is one lab accident away from being a supervillain
November 26, 2017 - Thanksgiving Birds
It is the weekend for giving thanks, for insane shopping, and for bringing a bird to the table!
Examples of some potential charcters:
Examples not accepted as characters for the bird options:
The dice from the bird card will have the following ability in addition to its normal powers:
November 19, 2017 - Tomb of Annihilation Draft Day
Dice Masters has released the newest expansion for the D&D dice: Tomb of Annihilation!
November 05, 2017 - WizKids Open 2017
For details visit: https://www.other-realms.com/wizkids-open-2017.html
October 29, 2017 - Trick or Treating With Peanuts
Did you know...
Although it is unknown precisely where and when the phrase “trick or treat” was coined, the custom had been firmly established in American popular culture by 1951, when trick-or-treating was depicted in the Peanuts comic strip.
How about that? So, getting inundated by kids using that particular catch-phrase is all Charlie Brown's fault?
Well then, it's about time that the iconic phrase, "Trick or Treat" should now see it's very own variation for this week's Dice Masters (insert sinister laughter accompanied by the random lightning and thunder in the background).
The game can get very painful for one player or another, so plan accordingly. If things do not go well, then remember the classic Peanuts gang refrain; Charlie Brown, you blockhead!
October 22, 2017 - X-Men: First Class Rainbow Draft
Question: Who would like to participate in a first class rainbow draft? The answer: Who wouldn't?
See http://dicemasters.com/rainbowdraft.pdf for more information on the specifics of the rainbow draft event.
October 15, 2017 - Monsters vs the Mob
Who doesn't love a great monster movie? The ones where the monster is empowered by a victimized populace, yet it is that same populace that brings it down. Time to put that experience in the Dice Masters game!
Players assemble a Modern Age team.
October 08, 2017 - A Wild Night
Ready for something a little wild?
The key to this event will be the wild card.
The power of the wild card is one of utilitarian effect. For Dice Masters, the wild card allows a player to pick any energy type to use for that die to spend on their costs of dice. For this event, the wild card is about to get a little more wild.
Here is where the wild card kicks things up a notch.
All other Dice Masters Rules will still apply.
October 01, 2017 - As Simple As Black and Orange
It's one thing to design teams around special abilities and themes, now it's time to try a different tactic.
Welcome to Halloween month...
All other standard tournament rules are in play.
September 24, 2017 - Sidekick League
We are excited to announce Sidekick League, a new initiative to introduce players to HeroClix, and Dice Masters.
Sidekick League is a casual, fun, and welcoming event series for you and a friend!
All regular players should try to invite a newcomer to partner up with for this event. This will provide a great opportunity to share the coolness that is Dice Masters.
If players don't have sufficient dice for themselves and their sidekick, don't worry. Basic teams will be available for learning options.
September 17, 2017 - A Return to a Modern Age Tournamen
After numerous involved scenarios and team builds, this week's Dice Masters event returns to something more traditional.
September 10, 2017 - Guardians of the Galaxy Rainbow Draft
Celebrate the debut of Dice Masters latest release, Guardians of the Galaxy (IT'S ON THE SHELVES RIGHT NOW!), Other Realms plays host to a Rainbow Draft using packs from that self-same series!
Each player should come to the event with 8 Sidekick Dice, 12 Basic Action Dice, 4 Indicator Cards, and 2 Basic Action Cards (players may choose which Basic Action Cards they.d like to use after completing the draft, but must use the same 2 throughout the event).
Each player in the draft sits down with 12 packs of Guardians of the Galaxy Dice Masters (IT'S ON THE SHELVES RIGHT NOW!), to draft with. A set of 6 packs is opened. As each player opens their packs they should verify that the cards and dice match. Keeping their cards secret, players should set them aside into a pile of 12 cards. The next 6 packs are opened and when complete are placed into a separate pile of 12 cards in front of the player (the piles are not to be mixed). All dice are placed into the center, and arranged as below so players can see exactly which dice and how many of each will be available during the draft. We call it Rainbow Draft as players may elect to sort them by color to allow for easier visual spotting of which cards correspond to which dice during the draft.
Each player then takes the pile they most recently prepared of Guardians of the Galaxy Dice Masters (IT'S ON THE SHELVES RIGHT NOW!), and after a short amount of time to review the cards, they select one, setting it face down in front of them, and passing the remaining cards to the player to their right. This card begins a pile of cards that players will be able to use in their team. After all players have selected a card, they take the pile from their left to select their next card and repeat the process until they are passed a single card to be placed into their pile.
After the first pile of 12 cards have been depleted, players should take a moment to review the cards they drafted (each player should have 12 cards at this point). After reviewing their cards, players will return them to a face-down pile in front of them and draft the second pile the same way as they did the first, this time passing in the opposite direction (left).
After drafting all piles, players should take dice from those that were set aside to match each of their cards. They will then construct a tournament team based on the Basic Action Cards they own and the cards they drafted of Guardians of the Galaxy Dice Masters (IT'S ON THE SHELVES RIGHT NOW!). This tournament team can have up to 8 cards and up to 20 dice across those cards (many teams will have less than this). The basic action dice and cards and sidekick dice do not count against this limit of 8 cards and 20 dice.
Players then face off in a three-round tournament with their constructed teams drafted from Guardians of the Galaxy
September 03, 2017 - Nothing Is Free
Challenge your budgetary skills! Everything has a cost! See what you can afford!
August 27, 2017 - There Can Only Be One
Ever want to test out how good a character die really is in the game just by itself? No multiples. No duplicates. Here is your chance!
August 20, 2017 - First to Zero
Time for a tweak to the win condition.
August 13, 2017 - Dice Masters Doubles
Dice Masters will take a more cooperative direction with the introduction of Dice Masters Doubles! Bring you and a friend or family (or a stranger if they're okay with it) to compete together to take out other teams to take the top spot!
This will be a Modern Age event.
Dice Masters Doubles
What is Dice Masters Doubles?
Dice Masters Doubles lets you play Dice Masters in a 2 vs 2 format! It gives players a new Dice Masters experience for constructed play.
How do I set up a Doubles game of Dice Masters?
First, teams should be picked. Each player will get to pick up to 4 character or action cards to use, plus a Basic Action Card of their choice. Each team of 2 players will have up to 8 character or action cards, plus 2 Basic Action Cards. Each team of players needs to follow normal team construction rules: they can’t have more than one copy of a given character (such as 2 versions of the same named character or action) and their 2 Basic Action cards can’t be the same card. Each character or action card may have up to the maximum number of dice allowed for the card (no matter how many dice this puts on the team in total).
Total number of dice cannot exceed 20 for the team. Each card brought to the team must have at least one die. Each player cannot have more than 12 dice nor less than 8 dice.
Each player’s bag will begin the game with 8 Sidekick dice in it.
Each team will start at 30 life. Teams cannot increase their starting life above the starting total (30).
Teammates will sit next to one another, across from their opponents. Each player puts their character cards on the outside of the play area. Each team
places their Basic Action Cards somewhere convenient for all players above character cards or in the center), with an indicator card, and each should have 6 of the appropriately colored Basic Action Dice placed on it.
Playing the Game
Determine which team will go first. Both members of a team go through the steps of a turn together. They Clear and Draw at the same time. They Roll and Reroll at the same time. They buy and field at the same time. You guessed it, they also go through the parts of the Attack Step at the same time. For the defending team, both members will declare blockers at the same time. In the case of timing conflicts, just as in a standard game of Dice Masters the active player chooses the order, in Doubles, the active team will choose the order. Players can discuss decisions at any time. Players must pay the cost to purchase and field dice individually from among the dice they personally rolled and cannot use their teammate’s energy.
The active player can choose to attack either opposing player, leaving their partner to attack the remaining opponent. Players may not block for their teammate.
Any player can use any Global and effects of Globals or other abilities can target across the center if desired.
Effects that would apply to all of your characters include your teammate’s characters as well.
So Captain America, Sentinel of Liberty’s effect would make all of your Sidekicks and all of your teammate’s sidekicks get +2A. Effects that would apply to all of your opponent’s dice affect their entire team, such as Marvel Girl, Telekinesis who reads, “When fielded, spin each opposing character own one level (if able).”
Effects that are centered on one character, such as Spider-Man, Webslinger only affect the player defending against him (that player’s teammate wouldn’t be allowed to have his characters block Spider-Man anyway).
Players may only buy from among the 4 cards they brought to the game and among the Basic Actions. A player may not purchase their teammate’s dice.
Players may not buy more than 1 of each Basic Action Card during a turn.
Both teams share a common Prep Area! It is best placed between teammates. Dice go into that Prep Area as in a regular game. When it is time for teams to roll their dice, they decide amongst themselves who will get which dice, splitting them up however they like. This means characters can migrate from one player’s field and ultimately end up in their teammate’s bag!
A team wins by bringing an opposing team to 0 life!
August 06, 2017 - Switch
Dice in this game can be used for any rarity edition of its respective card. Choosing between those cards can be a big difference-maker in team construction.
Now, think about this for a bit. What if you didn't have to choose?
July 30, 2017 - 4 and More
Why do things of value cost so much? This week at 3pm, the Dice Masters event to aim to find out just why (or at least if it's worthwhile).
July 23, 2017 - Rainbow Draft
Once more unto the breach...
Players will get the chance to experience the joys of the Rainbow Draft.
Requirements for the draft:
July 16, 2017 - In Case of Emergency
With all the activity among Dice Masters players this week, Other Realms is offering a secondary option for players.
Participants of this week's Sunday Dice Masters event will have multiple options to challenge their game skills.
Standard tournament rules still apply.
July 09, 2017 - An All-Star Baseball Team
Take me out to the ball game,
Take me out with the crowd;
Buy me some peanuts and Cracker Jack,
I don't care if I never get back.
Let me root, root, root for the home team,
If they don't win, it's a shame.
For it's one, two, three strikes, you're out,
At the old ball game.
July 02, 2017 - Celebrating the Fourth on the Second
Independence Day will soon be here! Time to honor such a momentous day with a Dice Masters event!
June 25, 2017 - Single Booster Constructed
June 18, 2017 - Father's Day Dice
June 11, 2017 - Time to take the new set out for a ride!
June 04, 2017 - Wondering Women - Modern Age is here!
As a little extra tweak to this upcoming Sunday event, we will try out the new Modern Age format to refine the team construction rules this week.
What is the Modern Age format?
With the beginning of June, WizKids is setting a Modern Age format separate from the Golden Age format.
What's the difference, you ask?
To begin with, Modern Age will contain all sets from DC Comics Dice Masters: War of Light and newer, as well as all promos released after War of Light (September 16th, 2015).
This will not be a permanent change to the weekly game format, as there will be other events where Golden Age will be featured.
This is simply an effort to set up a few events which are more in sync with the national game scene.